Original K-POP content goes beyond Korea to overseas through its global paid platform.
STARFLEX-VR MAKES TREND: Jump up to Global No. 1 s3D VR content service production company! Original K-POP content expands beyond Korea to abroad through Starflex-VR global paid platform.
Starflex-VR is producing global trend K-POP, K-Drama, and more content based on s3D VR. Through “One-Stop Solution”, content planning, production, editing, and platform management (Steam, Meta Quest, and Android/iOS app) provide users fast and various VR content services with our own studio.
Starflex-VR promotes global business with quality improvement of 3D VR content and shores up the expertise of the business. We are going forward never experienced metaverse base K-POP VR World based on Starflex-VR’s experience and technology.
- 01Starflex-VR platform service launching on STEAM VR Store
- 03Starflex-VR platform service launching on Meta Quest App Lab
- 03Hosted own concert "Dream Stage in Starflex-VR"
- 06'SFVR' Android App Launching on Google Play Store
- 07'SFVR' Apple App launching on App store
- 10Established an exclusive VR contract with 'THE FACT MUSIC AWARDS 2022'
- 06Foundation of Corporation (Capital 2.27 million USD)
- 06Awarded 450,000USD grant from the Ministry of SMEs and Startups for R&D Startup Strategy technology task
- 07TCB technical evaluation certified as an excellent technology company from NICE investors Service
- 07Established Starflex-VR Studio & Chroma-key virtual studio
- 081.8 million USD in strategic investment attraction
- 08Established exclusive VR Global Service contract with MAMAMOO
- 09Selection of TIPA (Korean Technology and Information Promotion Agency for SMEs) ValueUP Round (Unicorn Enterprise Production Program)
- 10Established an exclusive VR contract with 'THE FACT MUSIC AWARDS 2021' (BTS, ITZY, SEVENTEEN, etc.)
- 10Virtual K-POP concert, “WE ARE ONE” part 4 VR exclusive shooting and production
- 11Launching STEAM 3D VR platform in November. (Beta service in November / scheduled to open in December.)
- 11Award 1st prize in TIPA A-Stream global VC pitching conference
- 12Launching STARFLEX-VR platform STEAM. (Beta service in December/Official opening in January.)